For info on Fredbear's core series character, click here.
Not what you were looking for? See Freddy (disambiguation).
Where it all started.
— Fredbear's Loading Screen

Fredbear is an unlockable character in FNaF World, as well as a guide who explains how the game works as the player progresses through it.

He is one of the two characters that are much harder to unlock, another being Spring Bonnie.


Fredbear is a golden-colored variant of Freddy Fazbear wearing a purple bowtie and a top hat, appearing as a smaller version of his counterpart from the Five Nights at Freddy's 4 minigames. Also, if one looks closely, he lacks some joints (such as his kneepads), and unlike his core series counterpart, he has two buttons and only has four fingers.


Mega BiteDeals an incredible amount of damage to enemies.
Regen SongHeals the party over time.
Mimic BallSummons a temporary mimic that duplicates any attacks used.


Fredbear is a powerful and helpful character. His Mega Bite can deal large amounts of damage, making him useful at attacking an enemy an others nearby with huge damage, and Mimic Ball helps this by doubling the attack. Mimic Ball is also great as it helps out the party and stays for up to 12 uses. Regen Song makes the party's health regenerate over time, making Fredbear a good healer as well. Fredbear is an all-around character being very strong and assists the party. 


Non-Playable Character

Unlike all other playable characters in the game, Fredbear serves as a story character as well, directing the player on where to go to complete the Normal and Hard endings to the game. His dialogue may be found in the spoiler below, as his dialogue may spoil parts of the game.

The following information contains spoilers. To view them, click the [show] tag.

Foxy Fighters

The following information contains spoilers. To view them, click the [show] tag.

Fredbear: What's this, a space shooter?

Fredbear: Holy crap! Is that my voice?!

Fredbear: Voice acting?! Nooooooo! He's gone too far this time!

Fredbear: You need to shut this game down!


Fredbear: Do a barrel roll!

Fredbear: Sorry, I'm not sure what came over me.




Update 2



  • Fredbear having the attack "Mega Bite" is a reference to him being the culprit of "The Bite of '83".
  • If the player waits too long while Fredbear is talking before finishing the dialogue, he will suddenly turn into an 8-bit version of the Fredbear plush from Five Nights at Freddy's 4.
  • Fredbear is the only character that covered the category of an NPC, an enemy, and a playable character.
  • If the player talks to Fredbear while having Fredbear himself as a party leader, both would start to glitch out and explode, resulting in the "Universe Ending", which also gives the Fredbear Legs trophy.
    • Oddly, during Fredbear's Update 2 dialogue, before the player enters the Halloween Update Backstage, this ending doesn't always work.
    • This explains that the FNaF World universe cannot have two of the characters with the same name together, and it would create a type of "Time paradox".
      • It should be noted, however, that other characters that are of different versions of one another can exist at the same time. (For example, Bonnie and Withered Bonnie can be in the same party at the same time.)
      • Also, if other characters are fighting the party, using the Mystery Box move allows the same character to exist on different sides of the screen at the same time.
    • When Fredbear is glitching, his pose resembles Shadow Freddy's pose.
  • The loading screen that features Fredbear references the original Five Nights at Freddy's series, as Fredbear's Family Diner was the original location in the chain of the restaurants.
    • This is most likely a reference to "The Bite of '83" that occurred at the end-of-night Minigames of Five Nights at Freddy's 4.
  • When the player encounters Fredbear as an enemy, it will say "???" as his name.
    • This applies to all the characters in the second to last bottom row of the "Party Creation" menu, excluding Springtrap.
  • When Fredbear is talking, it is a reference to the way Chipper and Tyke talk in Chipper and Son's Lumber Co.
  • Fredbear lacks some joints in the teasers he appears in and on the title screen.
    • This may have been intended to make Fredbear and Freddy look different from each other, since they are both the same character model but recolored.
  • Fredbear was voiced by Christopher McCullough in Update 2.
  • Fredbear and Chica's Magic Rainbow are only characters that actually swear, with Fredbear saying "crap" (which is not really considered a bad word) and the Rainbow saying "dumb**s", "p***ed me off" and "suck" (which is not really considered a bad word).
    • However, in an unused file in Foxy Fighters, JJ swears of kicking Souldozer's a** after Nightmare Chica's plane was hit.
  • In Foxy Fighters, Fredbear makes a "Do a barrel roll!" reference, which was used in the Star Fox series.
  • Fredbear has never been seen outside of the minigames within Five Nights at Freddy's 4, so Fredbear may be considered a new playable character.
  • If one were to hold TAB to open the map, Fredbear's 2D sprite can be seen there.
  • In Foxy Fighters, Fredbear breaks the fourth wall by saying about his voice and the game itself.
  • Fredbear has brown irises in the Five Nights at Freddy's 4 minigames, but he has teal irises in this game.
  • Oddly, Fredbear and Nightmare Fredbear from the original series and FNaF World version look completely different from one another aside from the purple bowtie and hat.
    • Oddly enough, Fredbear's redesign in FNaF World is based on Golden Freddy from Five Nights at Freddy's.
  • The bowtie used by Fredbear resembled to the one Nightmare Fredbear wears in Five Nights at Freddy's 4.
    • This may have been done to classify the springlock animatronics together and signify that Spring Bonnie and Fredbear are from Fredbear's Family Diner.


  • During Fredbear's attack animation his right shin slightly clips through his foot.
  • His right leg also clips through his pelvis for a few frames.
  • His jaw clips into his bowtie for several frames.
  • His feet are slightly clipping through both his right leg and left shin during his first and third expression.
  • If Fredbear is spoken to before entering the first glitch object, the background appears to be the battlefield area of Choppy's Woods, instead of Fazbear Hills.
    • This might be because the area that Fredbear is standing at is so close to the border separating Fazbear Hills and Choppy's Woods.
  • After exiting the first glitch, if the player presses and holds the S key to move downwards, they will walk over Fredbear. Doing so will remove Fredbear's presence everywhere else in the game as the player has not triggered his next appearances by talking to him.
  • There is a glitch in hard mode where Fredbear's Mega Bite can instantly kill Scott Cawthon and Auto Chipper, this does not work on the other bosses.
  • If the player's party leader is Fredbear and they talk to Fredbear to begin Update 2, the universe end will not trigger.
  • After the player has entered all of Fredbear's dialogues, Fredbear will be placed off the map to prevent players from talking to him again.
  • Null Fredbear

    Display of the Dialogue Glitch.

    After the player has entered all of Fredbear's dialogues, he will be placed outside of the map to prevent players from talking to him again. But if one were to enter the Geist Lair, save, and then go back to the game in an older version to be placed out of bounds, the player can reach where Fredbear is placed outside of the map. If one enters his dialogue, the result is a never-ending null dialogue. The player is then forced to restart the game or to quit.

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